Shadowrun Duels
Character Comparison Chart
Series 2
Here the same methods are used as on the series 1 chart. Detailed comparison data indicates approximate performance using the selected gear. An average of three rolls is assumed in a given turn, and each normal roll uses two dice. Desperate rolls are generally unrealistic for providing actual results but rather indicate overall potential capabilities for a category.
Conventions: Dice are color coded and listed with the first letter of their color, then a number indicating the number of faces. Damage shields and bonuses and attack ranges are also color coded by the type of attack. The "average" result of a roll is the last number shown, where ~ indicates "approximately equal to". "Close" attacks include some ranged attacks that can still be made within 2" of an opponent (though sometimes without a damage bonus).
| Name |
Draven von Drekill |
Karkhov |
Kross |
Midnight |
Natokah |
Wolf Nev |
| Point Value |
2 |
2 |
3 |
2 |
4 |
3 |
| Selected Gear |
Arm Bracer, Battlestaff, Ceska vz/120, Flash Pack, Katar (12) |
Armor Vest, Ingram Smartgun SMG, Katana Set, Survival Kit (11) |
Browning Ultra Power, Head Phone, MGL-6 Minigrenade Pistol (11) |
Belt / Smoke Grenades, Ceska Black Scorpion w/ Silencer, Grapple Line, Narcoject (12) |
Binoculours, Bird Spirit Familiar, Shape Earth Spell (12) |
Ball and Chain, Board w/ Nails, Stim Kit (12) |
| Starting Head/Body/Weapon |
6/9/6 |
5/6/6 |
6/9/8 |
6/6/6 |
6/6/7 |
3/10/10 |
| Starting Shields |
Y, Y4 |
B, Y4 |
B |
B |
R, Y6, B4, G4 |
B |
| Dice Pool |
W6, W8, Y4, Y6, Y6, Y8, Y8, B4, B4, B4 |
W6, W6, Y6, Y8, G6, B6 |
W4, W4, W4, W6, Y8, Y8, B4, B4, B6, B6 |
W4, W6, W6, W6, W8, Y4, Y4, Y6, B4, B4, B6, B4 |
W6, W6, Y6, G4, B4, R6, R6 |
W4, W4, W8, Y4, Y6, Y6, Y6, Y8, B10 |
| Damage Bonuses |
Y1 |
Y2 |
Y1, B1 |
B2 |
G1, R1 |
Y2, B1 |
| Ranged Attack Roll |
(10") B4 + B4 + 6 ~ 10.5 |
(16") G6 + B6 + 6 ~ 12.7 |
(12") B6 + B6 + 8 ~ 14.7 |
(10") B4 + B6 + 6 ~ 11.6 |
(16") R6 + R6 + 7 ~ 13.7 |
(6") B10 + 10 ~ 15.4 |
| Desperate Ranged Attack Roll |
(10") B4 + B4 + B4 + 6 ~ 12.75 |
(16") G6 + B6 + 6 ~ 12.7 |
(12") B4 + B4 + B6 + B6 + 8 ~ 19.2 |
(10") B4 + B6 + B4 + 6 ~ 13.8 |
(16") G4 + B4 + R6 + R6 + 7 ~ 18.2 |
(6") B10 + 10 ~ 15.4 |
| First "Close" Attack Roll |
(2") Y6 + Y8 + 6 ~ 13.7 |
(2") Y8 + B6 + 6 ~ 13.7 |
(2") Y8 + 8 ~ 12.4 |
(2") Y4 + Y6 + 6 ~ 11.6 |
(2") Y6 + R6 + 7 ~ 13.7 |
(3") Y6 + Y8 + 10 ~ 17.7 |
| Second "Close" Attack Roll |
(2") Y6 + Y8 + 6 ~ 13.7 |
(2") Y6 + 6 ~ 9.3 |
(2") Y8 + 8 ~ 12.4 |
(2") Y4 + B4 + 6 ~ 10.5 |
(16") B4 + R6 + 7 ~ 12.6 |
(3") Y6 + Y6 + 10 ~ 16.7 |
| Desperate "Close" Attack Roll |
(2") Y4 + Y6 + Y6 + Y8 + Y8 + 6 ~ 23.7 |
(2") Y6 + Y8 + B6 + 6 ~ 17.0 |
(2") Y8 + Y8 + 8 ~ 16.8 |
(2") Y4 + Y4 + Y6 + B4 + 6 ~ 16.1 |
(2") Y6 + B4 + R6 + R6 + 7 ~ 19.2 |
(3") Y4 + Y6 + Y6 + Y6 + Y8 + 10 ~ 26.6 |
| First Dodge Roll |
W8 + Y8 + 9 ~ 18 |
W6 + Y8 + 6 ~ 13.7 |
W6 + Y8 + 9 ~ 16.7 |
W6 + W8 + 6 ~ 13.7 |
W6 + Y6 + 6 ~ 12.7 |
W8 + Y8 + 10 ~ 19 |
| Second Dodge Roll |
W6 + Y8 + 9 ~ 17 |
W6 + Y6 + 6 ~ 13.7 |
W4 + Y8 + 9 ~ 15.6 |
W6 + W6 + 6 ~ 12.7 |
W6 + R6 + 6 ~ 12.7 |
Y6 + Y6 + 10 ~ 16.7 |
| Desperate Dodge Roll |
W6 + W8 + Y6 + Y8 + Y8 + 9 ~ 29.5 |
W6 + W6 + Y6 + Y8 + 6 ~ 20.4 |
W4 + W4 + W6 + Y8 + Y8 + 9 ~ 25.6 |
W6 + W6 + W6 + W8 + Y6 + 6 ~ 23.7 |
W6 + W6 + Y6 + R6 + R6 + 6 ~ 22.7 |
W8 + Y6 + Y6 + Y6 + Y8 + 10 ~ 28.7 |
| Movement Roll |
W6 + W8 + 6 ~ 13.7 |
W6 + W6 + 6 ~ 12.7 |
W4 + W6 + 6 ~ 11.6 |
W6 + W8 + 6 ~ 13.7 |
W6 + W6 + 6 ~ 12.7 |
W4 + W8 + 3 ~ 9.6 |
| Desperate Movement Roll |
W6 + W8 + 6 ~ 13.7 |
W6 + W6 + B6 + 6 ~ 16.0 |
W4 + W4 + W4 + W6 + 6 ~ 16.1 |
W6 + W6 + W6 + W8 + B4 + 6 ~ 22.6 |
W6 + W6 + 6 B4 + R6 + R6 + 6 ~ 21.6 |
W4 + W4 + W8 + 3 ~ 11.9 |
Series 1
Composite Chart
Shadowrun Duels is property of WizKids Games.
Buy Shadowrun Duels.
Back to the Shadow Metropolis
-Scott Schwab
3D Metropolis
© 2001-2005 Scott Schwab
|